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Anime snowfall at a steaming outdoor hot spring

Task
Text to video
Resolution
720p
Duration
5.1 s
Aspect ratio
16:9

Output

PromptEN462 characters

Anime cel-shaded animation, crisp linework and flat painted shadows. An adult woman in a loose navy cotton yukata sits on the wooden lip of a steaming outdoor hot spring at night, the collar loose at one shoulder, bare legs dangling in the water. Snow drifts down; she cups a handful of steaming water and lets it fall, then tips her head back and laughs. Stone lanterns, drifting steam, hand-painted mountain backdrop, warm lantern light against cold blue snow.

Written in English, exactly as we sent it.

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Same model, starting from this prompt. Other settings use their defaults.

Why this prompt works

The second clip on this page, request and all. Naming the technique — cel shading, crisp linework, flat painted shadows — is what keeps it from drifting back toward photoreal; the smallest tier renders illustration as readily as live action.

Settings used

SettingValueWhat it does
resolution720pOutput resolution: 480p, or 720p by default. It selects a rate tier, and higher tiers mean bigger files and longer renders. Draft at 480p while the wording is still moving, then raise it once for the take you intend to keep.
aspect_ratio16:9Output framing, adaptive by default, or one of six fixed ratios from 21:9 down to 9:16. With no image to follow, adaptive lets the model pick the shape the prompt suggests; name a fixed ratio when the placement already dictates one. No effect on what you are billed.
generate_audiotrueWhether a native soundtrack is rendered in sync with the picture. On by default; switching it off does not lower the rate in this tier. Turn it off for silent loops and for material you will score in post.
duration_seconds5Length of the finished clip in whole seconds, 4 to 15, default 5, and the billed quantity — the charge scales directly with it. -1 hands the choice to the model: the estimate assumes 15 seconds and the charge follows the length delivered. The extra seconds are room to finish one action, not to fit a second idea in; longer pieces are built by chaining shots.