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MiniMax H3 Singularity LoRA reference-to-video mixes up to nine images, three clips and three audio clips with up to three LoRAs on a community H3 fine-tune. Shots run 3 to 15 seconds at 480p to 1080p with stereo sound, in seven aspect ratios.

From $0.06/s

Workbench

Input

Reference to video
507/7000

Reordering updates prompt references. Removing media also removes its references; review your prompt.

Map every input to one job first (<Picture 1> is the fighter, <Video 1> is the move), then write the action in beats and finish with the sound. at least 1 characters · at most 7000 characters
Provide at least one of theseRequirement met
affects price2/9

Drop files or media links, paste, or browse · Up to 9 files · Max 10 MB · JPG · PNG · WEBP · GIF

  • <Picture 1>
  • <Picture 2>
2 / 9 files
Up to nine images; each adds a per-reference charge. Use them for the face, the outfit and the location. at least 1 items · at most 9 items
affects price0/3

Drop a video here, or browse · Up to 3 files · Max 90 MB · MP4 · WEBM

0 / 3 files
Up to three clips for choreography or camera. Billed like output seconds, capped at 15 in total; their sound is used automatically. at least 1 items · at most 3 items
affects price0/3

Drop an audio file here, or browse · Up to 3 files · Max 90 MB · MP3 · WAV

0 / 3 files
Up to three audio clips for a beat, a voice or impacts. Each adds a per-reference charge. at least 1 items · at most 3 items
16:9, 9:16, 1:1, 4:3, 3:4, 21:9 or 9:21. Does not change the price.
affects price
480p, 540p, 768p or 1080p. The per-second rate rises with each step.
Durationaffects price
Output length from 3 to 15 seconds; reference clip seconds are added when billing. no lower than 3 · no higher than 15
Style LoRAs1/3

Realism People

Up to three {path, scale} entries trained for MiniMax H3; scale 0 to 4. at most 3 items
Seed
Keeps takes comparable while you swap references. no lower than 0 · no higher than 2147483647
Safety checkerOff

SpicyAPI does not run a safety checker on this model. Your prompt and media go to the model as written, and the model itself decides what comes back.

Checking your account before enabling submission and pricing.

Output

Ready for a new run
Example result

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Send it the shots that move fast, and give it the time it needs

MiniMax H3 Singularity LoRA runs a community fine-tune of the open-weights H3 that its authors trained for sharper fast motion, steadier faces at a distance and less glossy skin, with up to three of your own H3 LoRAs on top and no platform filter. It renders more slowly than the regular MiniMax H3 LoRA family and takes exactly the same request body. That makes it a routing decision rather than a migration, so this page is about which shots earn the extra minutes, how to prove it on your own material, and how to build around a render measured in minutes.

Open the playground
Send it the shots that move fast, and give it the time it needs
Send it
Spins, strikes, whip pans, and wide shots with faces in the middle distance
Keep on MiniMax H3 LoRA
Talking heads, slow push-ins and anything that barely moves
Five seconds at 768p
Two to three and a half minutes here in our tests, about 80 seconds on MiniMax H3 LoRA
Switching cost
The same request body as MiniMax H3 LoRA's image- and reference-to-video; only the model name changes
Opening frames
No text-to-video here; make the frame on MiniMax H3 Image LoRA with the same weights
Content filter
None from the platform; rights and consent stay with you
Routing
Route by shot, not by projectThe two families accept the same body and the same LoRA files, so a project never has to live entirely on one of them. Keep dialogue and slow coverage on the regular family, send the fight beat or the crowded wide shot here, and cut the clips together.
Proof
Judge it on three framesThe fine-tune's claims are specific, so check them specifically: pause on the fastest moment of the clip, on the smallest face in the frame and on the brightest patch of skin. Those three frames show whether the extra render time bought anything for your material.
Timing
Design for minutes, not secondsA five-second 768p clip took two to three and a half minutes in our testing. Hold no connection open for that long: submit with a callback URL or poll the task on a relaxed interval, and set client timeouts on the scale of several minutes.

Getting the most out of MiniMax H3 Singularity LoRA

A fair A/B takes two requests

A fair A/B takes two requests

Send the same opening frame, prompt, seed, resolution and loras array to MiniMax H3 LoRA and to this family at 480p. Only the model changes, so any difference in the fastest moment or the distant faces is the fine-tune's doing, and the answer costs two short clips.

Callbacks beat polling loops at 768p and up

Callbacks beat polling loops at 768p and up

At several minutes a clip, a batch of twenty is a queue, not a request. Submit them all with a callback URL, let completions arrive in any order and file them by task id. Work out the choreography at 480p first, where a five-second round trip took about 80 seconds.

  • Build long action from short beats

    Fast motion holds up best in short takes. Render the sequence as beats of three to six seconds, pull the last frame of each finished clip and send it as the opening frame of the next. The cut lands on a frame both clips share, so the join reads as one continuous move.

  • A community fine-tune, proven on your footage

    Singularity comes from the AIGC-Singularity team, not from MiniMax, and its strengths are the goals its authors set when they trained it. Treat them as a hypothesis about your shots rather than a guarantee, and let the two-request A/B on your own frames decide which family each shot goes to.

  • Sharper distant faces raise the stakes on consent

    A fine-tune that keeps faces recognisable in wide shots keeps bystanders recognisable too. Nothing on our side reviews what you send, so it is on you to make sure everyone who can be identified in a frame is an adult who agreed to appear, including the people at the back of a crowd.

Who routes shots to MiniMax H3 Singularity LoRA

  • A fight scene blocked beat by beat

    Action previs

    A fight scene blocked beat by beat

    Turn each storyboard panel into an opening frame, render every beat for three to five seconds and cut the sequence. Directors see timing, camera and impact before a stunt team is booked, and the beats that work go up to 1080p with the same request.

  • Fast movement that stays readable

    Sports and fitness brands

    Fast movement that stays readable

    A sprint start, a kick or a jump landing is where video models most often smear limbs into a blur. Start from a still of your athlete already in motion and let the fine-tune carry the move, keeping the kit and the product legible through the fastest frames.

  • Route action automatically

    Platforms serving mixed prompts

    Route action automatically

    Classify incoming requests by the motion they ask for and send the fast ones here and the rest to the regular family. The bodies are identical, so the router changes one field, and your users get crisp action without waiting longer on every calm shot.

  • Wide establishing shots with people in them

    Game and trailer teams

    Wide establishing shots with people in them

    Castles, streets and arenas look empty without crowds, and crowds look wrong when their faces melt. Use the fine-tune for the wide shots that need both scale and people, and keep the close dialogue coverage on the faster family.

Sending a shot to MiniMax H3 Singularity LoRA

  1. Check that the shot needs it

    Fast movement, a whip pan or faces small in the frame: send it here. A slow, close shot looks much the same on the regular family and arrives sooner, so keep it there.

  2. Make the opening frame with the same LoRAs

    This family starts from a frame or from references. Generate the frame on MiniMax H3 Image LoRA with the loras array you plan to animate with, in the shape the clip should have, because the clip keeps the frame's shape.

  3. Run the two-request A/B at 480p

    Same frame, prompt, seed and LoRAs on both families. Compare the fastest moment, the smallest face and the brightest skin, and move on only if this side wins where it matters to you.

  4. Submit with a callback

    Renders take minutes at 768p. Pass a callback URL, or poll the task id on a relaxed interval, and store results by task id so a batch can finish in any order.

  5. Deliver short beats and cut them

    Keep each request to three to six seconds of action, chain beats through their last frames, and raise the tier only for the takes you keep. The seed keeps a re-run close to the draft, not identical to it.

MiniMax H3 Singularity LoRA prompts for fast motion

  • Two beats from one still

    An opening frame with the subject already coiled to move, and a prompt that spends its words on two physical beats and one camera move.

    She pivots on her back foot and swings the staff in a wide arc through the rain, then stops dead facing the camera, the camera whipping around to follow the swing. Audio: rain on concrete, the staff cutting the air, a sharp exhale
  • A wide shot where faces matter

    People in the middle distance are where faces usually break up. The prompt keeps the crowd moving and gives one person a clear action to follow.

    Wide shot of a night market street under paper lanterns, dozens of people walking toward the camera, a woman in a yellow raincoat in the middle distance turns and waves, slow crane down. Audio: crowd chatter and sizzling food stalls
  • The next beat, from the last frame

    Sent with the final frame of the previous clip as its opening frame, this prompt picks the action up mid-motion so the cut hides inside the move.

    Continuing from this frame, he lands the jump, rolls once across the gravel and rises straight into a sprint away from the camera, the camera tracking low behind him. Audio: gravel crunching and heavy breathing

More MiniMax H3 Singularity LoRA questions

Where the extra minutes pay off

Treat Singularity as the destination for specific shots, not as a replacement for the regular family: fast action, whip pans and wide frames with faces in them. Prove it with the two-request A/B on your own frames, draft at 480p, submit with a callback, and build long sequences from short beats chained through their last frames. Your H3 LoRAs come along unchanged.